Random transforms in Maya
A simple guide of a simple yet effective and useful feature. Applying random transforms into an object and its properties....
A simple guide of a simple yet effective and useful feature. Applying random transforms into an object and its properties....
A quick guide on how to discover the bounding box of your Maya objects using Python. This is useful if...
A quick guide on how to add a defined number of objects at random to a scene in Maya, using...
A quick guide on how to create an object, select and then extrude a face by a specified value.
NURBS objects have smooth edges and faces, you can adjust the smoothness quickly using the number keys, Poly objects adds...
When we model in Maya we may want organic and smooth looking models.
The bridge tool allows you to create a face between 2 edges, like a bridge or something.
There will be times in Maya when we want to create a model using 2 different objects, You can draw...
The Bevel tool is perfect for smoothing an object, or part of an object.