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Defining Parent/Child relationships in Houdini, An Example

Create a couple of objects at the global network level:

Connect the box to the sphere:

The sphere becomes the child, and the box the parent.

If we now move or modify the parent, the child will be impacted:

However if we move the child object, the parent will not be affected:

Adding further children

The parent can have many children:

And children can also be parents:

Published inHoudiniNetworkObjects