The bridge tool allows you to create a face between 2 edges, like a bridge or something.
The bridge tool allows you to create a face between 2 edges, like a bridge or something.
There will be times in Maya when we want to create a model using 2 different objects, You can draw a curve, and then extrude a face along that curve.
The Bevel tool is perfect for smoothing an object, or part of an object.
Merge allows you to merge 2 objects together, not much more to say!
Useful when creating against a reference image, you’ll only need to model half of the object (assuming it has symmetry)
The extrude tool is considered one of the most powerful tools in Maya, Can be used to extrude faces, edges and vertices (Best used on faces).
Edge loops allow you to add details to your object at points you choose.
When modelling from a set of reference images its important to get the initial set up right, otherwise it could haunt you later.