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An Example of Boolean Operations in Houdini

Create a new geometry (TAB in the network editor > Geometry node).

Double click on the node to enter into its empty network

Press TAB and add a box node and make sure its primitive type is ‘Polygon’:

Press TAB again and create a sphere, and change the primitive type to polygon:

Move the display flags to the sphere by holding R and dragging to select the sphere, then activate the template flag on the cube.

Move the sphere so that it has a clear overlap with the cube:

Add a ‘boolean’ node to the network:

Connect both object nodes to the inputs of the boolean node, hold R and drag to move the display flags over to the new node:

Modify the output geometry settings to get the desired effect:

Changing the operation to subtract will have an opposite (and expected) result:

And changing the A – B option will define which object is subtracted from which:

Published inHoudiniNetworkObjects