The standard basic shapes are referred to as “Primitives”, including Cube, Cylinder, Sphere.
To create a new object with different settings to the default:
- In the top menu select “Create > Polygon Primatives”
- Click on the small square to the right of the desired object name.
- A new dialog appears with options for creating the object
- A good example: Create a cube with more height, width and depth divisions.
To edit object settings after placing on workspace:
Using the Attribute Editor
- Select the object
- Open the attribute editor
- Find the tab relating to the desired object
- Under the collapsable section “<Object name> History”
- You can make adjustments to width, height, depth and subdivision depths
Using the Channel Box
- Select the object
- Open the channel box (Windows > General Editors > Channel Box)
- Click on the object name under “Inputs” in the Channel box
- Change object setting from here