To get a list of items in Maya, this relies on the Maya commands library: We can run this to get a list of all…
To get a list of items in Maya, this relies on the Maya commands library: We can run this to get a list of all…
Use this to select an object, example:
Set an attribute of an object:
Let’s say we have 2 shapes (a cube and a circle), and we want to parent one shape under the other.
There will be times in Maya when we want to create a model using 2 different objects, You can draw a curve, and then extrude a face along that curve.
The Bevel tool is perfect for smoothing an object, or part of an object.
Merge allows you to merge 2 objects together, not much more to say!
Useful when creating against a reference image, you’ll only need to model half of the object (assuming it has symmetry)
The extrude tool is considered one of the most powerful tools in Maya, Can be used to extrude faces, edges and vertices (Best used on faces).
The standard basic shapes are referred to as “Primitives”, including Cube, Cylinder, Sphere.