Used to create a specified number of duplicates, and choosing geometry types (Copy/Instance).
Used to create a specified number of duplicates, and choosing geometry types (Copy/Instance).
Duplicate objects and transform in some way, this could include equal spacing or rotation. Relies on an object being duplicated and moved once already using the simple duplication (CMD+D)
Simply for duplicating objects.
Helps us to align and organise objects in a scene. Takes the guesswork out of alignment.
Reset the position of an object, changes the values in the channel box all to 0, essentially redefining the origin of an object after moving.
Used to carefully and precisely move and align objects, including transform attributes (moving the thing around)
There are a number of useful hotkeys which are worth remembering for quickly moving objects.
Workspaces allow you to save the current layout of your Maya window. Great for personal preference.
Interface can be customised using the ‘Preferences’ window, open this from the top menu: