To unwrap a model and export a PNG for texturing in photoshop
To unwrap a model and export a PNG for texturing in photoshop
Gives a lot of freedom in terms of editing our textures
Contains a set of commonly used tools
A way to isolate scenes, selection masks allows us to select only certain types of objects.
Layers panel is found under the channels box (Windows > General Editors > Channel box/layer editor)
Used to view and organize scenes much like the outliner
The Outliner is used to organize a scene. it can be accessed by selecting Windows > Outliner.
Used to carefully and precisely move and align objects, including transform attributes (moving the thing around)
Workspaces allow you to save the current layout of your Maya window. Great for personal preference.