A quick and brief example of adding wind to a flame and smoke in Houdini.
A quick and brief example of adding wind to a flame and smoke in Houdini.
Let’s say we have created a network with a cube and a sphere, and we have to use the Boolean node to subtract one from another:
For this
For this example I have already created a simple NURBs curve, the goal is to convert this into a cup shape:
This is a quick example of how to create the below effect using the Attribute Randomize node in Houdini. To start off, create a sphere…
This can be extremely useful if you have a scene where something like paint is transferred from one object to another (after a collision for example)
Start by creating a geometry node in the global network and double click it to expand. Within the geometry internal network press tab and create…
In this
To demonstrate how to fuse points, first let’s create a box then activate the Select tool and press 2 on the keyboard to set point…