To draw a NURBS curve, select the Curve tool from the menu, then select ‘NURBs’ from the ‘Primitive type’ dropdown:
To draw a NURBS curve, select the Curve tool from the menu, then select ‘NURBs’ from the ‘Primitive type’ dropdown:
I have created 2 objects, a box and a sphere:
Create a simple geometry to the network editor and add objects to it (in this case a box and a sphere):
A simple guide of a simple yet effective and useful feature. Applying random transforms into an object and its properties. This allows you to apply a transformation to an object using random values.
A quick guide with an example on how to create an instance of an object. Allowing you to modify a single object and have that modification apply to a defined number of instances (or copies).
The view and work with shaders, first open the HyperShade by clicking on the small HyperShade ball in the main menu:
A guide on how to model a curtain and animate it sliding along a curtain rail in AutoDesk Maya, using constraints and nCloth.