Create a couple of objects at the global network level: Connect the box to the sphere: The sphere becomes the child, and the box the…
Create a couple of objects at the global network level: Connect the box to the sphere: The sphere becomes the child, and the box the…
If you create a geometry in Houdini and scale it you’ll find that the object scales from the centre, which seems pretty sensible but if you consider that as the object scales it will push beneath the grid which can be frustrating when modelling or setting up an environment.
This is a very quick and simple run through of creating falling text that shatters on impact with a solid plane.
To draw a NURBS curve, select the Curve tool from the menu, then select ‘NURBs’ from the ‘Primitive type’ dropdown:
I have created 2 objects, a box and a sphere:
Create a simple geometry to the network editor and add objects to it (in this case a box and a sphere):